User:Akiross
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The wiki is now hosted by GameDev.NET at wiki.gamedev.net. All gpwiki.org content has been moved to the new server. However, the GPWiki forums are still active! Come say hello. [edit] AkiRoss's page on gpwiki[edit] Personal InfoName Alessandro Re aka AkiRoss Location Legnano (Milan, Italy) Homepage http://www.ale-re.net Occupation Student @ http://www.disco.unimib.it Birth 17 May 1985 [edit] Contacts
[edit] Programming[edit] TechniquesMy default language is C, but sometimes I use C++ for complex OOP approaches that involve hierarcal structures. C++ it's giving it's way... Sometimes I use PYTHON for Blender Scripts or in conjunction with PyGTK for simple GUI apps, or Qt on C++. PHP, JavaScript, XHTML and CSS for web scripting. I took a look at SVG, but I mostly don't use it: not that good integration that i was expecting. All my games are made using C/C++, SDL and optionally OpenGL, since I use Linux and OSX, I need code portability. My default toolkit is Trolltech's Qt: fast, portable, easy, powerful, free. That's enough. I prefer (FL)OSS, and licenses like GNU/GPL or GNU/LGPL. [edit] Projects
[edit] HardwareActually I've 1 computer: a workstation (for developing), while the notebook is dead :D [edit] Aether (ex Tallon4)
[edit] Marsara
I hope to get a Sun workstation in future, when Aether will die. Good hardware, good support, good Sun. [edit] Reading and Planned Lectures
[edit] Major contributions
I also did an usability test on this site, 4 starts ;) Wiki rocks! |


