Template:OpenGL:Tutorials
From GPWiki
Contents
1
C
2
C++
3
Java
4
External Links
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C
A quick intro to some OpenGL theory, including matrix stacks
Picking an object
Basic Bones System
A simple GLSL example code
Setting up OpenGL with X11
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C++
Setting up an OpenGL project in Visual Studio .NET
Texture fonts in OpenGL
Extensions Basics
Using 3-dimensional textures
Getting Started with GLSL – Tangent Space Bump Mapping
Virtualized Lights with OpenGL and GLSL
Using Quaternions to represent rotation
OpenGL Tutorial Framework
Building the Framework
Setting Up Our First Polygon
Adding Depth and Color
Texture Mapping
Lighting and Fog
Orthographic Projections and Alpha Channels
Particles and Billboarding
Display Lists
MD2 Animation
OpenGL Selection Using Unique Color IDs
Generating Mesh Shadows On Terrain Using OpenGL
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Java
Introduction to using OpenGL in Java with JOGL
Introduction to using OpenGL in Java with LWJGL
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External Links
UnSitioWeb for game programming. OpenGL and C++ game programming course. From the start, step to step, with comments in each line.
Swiftless OpenGL Programming Tutorials
Cone3D OpenGL Tutorials
NeHe OpenGL Tutorials
Wazoo's OpenGL Tutorials on the Windows platform
Official OpenGL Website
OpenGL programming guide
OpenGL Reference Manual
OpenGL Extension Registry
An online texture library
Codesampler.com OpenGL Tutorials
lighthouse3d OpenGL tutorials
ZeusCMD OpenGL Tutorials
Will's basic opengl primer
GLSL Blur Effects Tutorial
Encelo's small OpenGL demos
glSandbox
- Visual tool that aids understanding of OpenGL's alpha test/blend parameters.
Tao Framework
- OpenGL bindings for .NET/Mono applications. See also the
Axiom
game engine that utilizes the Tao Framework.
Quake 3 Source Code
OpenGL Wiki
- a newly opened tutorial wiki
http://www.ondotnet.com/pub/a/dotnet/2003/04/28/opengl.html
- A beginner's guide to open gl in vb.net
OpenGL Game Development Video Tutorials
- follow along in the free videos to create a FPS game engine.
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