Talk:Python
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The wiki is now hosted by GameDev.NET at wiki.gamedev.net. All gpwiki.org content has been moved to the new server. However, the GPWiki forums are still active! Come say hello. For vector math, Python can be even 200-300 times slower -- This was just added by an anonymous user and seems highly unlikely to be true. After a little googling I couldn't find anything saying that Python is this slow when doing vector math. After all, vector math consists of relatively basic math. Can anybody (namely the person who made the change, if he frequents this wiki) point to any source that would support this? - sik0fewl 15:03, 4 Jan 2005 (EST)
Recommending to do (networking, string, regular expression matching) in C is very bad advice; while it is faster, those operations are almost never time-critical. Also, they should be quite fast already in python. I removed this nonsense. Mango 09:06, 27 December 2005 (EST) [edit] WTF?What is going on with Python and Soya? I'm really not sure which edits to leave here. Codehead 06:49, 13 June 2006 (EDT)
[edit] 3D librariesShouldn't Ogre and Crystalspace be added to the list of 3d libraries? They both have python bindings. Also, what about Sylphis3D and Eve Online? They are both done using Python, admittedly, Stackless Python. |


