Talk:Lua

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Which packages do exist for Lua Game programming, and how good are they?

Template application

This page has a very different layout to the language pages that have already been assimilated. How should the application of the template be handled? Codehead 08:14, 11 January 2007 (EST)

This is a bit different from the other pages. Should the languages template be changed to include an about space too? Java's is more of an about than a history. If each had an about and history it would be most informational. --GMan 20:07, 12 January 2007 (EST)

Separate About and History sections work I suppose. The Philosophy section here could easily become an About section, but what about all the example code, etc? Codehead 03:47, 13 January 2007 (EST)

Hm, interseting problem indeed. Exmaple code could go in perhaps an "Introduction to Lua" tutorial? --GMan 16:07, 13 January 2007 (EST)

Fibonacci Numbers Example

Somebody has corrected what seems to be a simple typing error, however "memorize" and "memoize" are different concepts. The original example on Wikipedia Lua (Programming L:anguage) has the correct word. See http://en.wikipedia.org/wiki/Memoization

Atomic Types

"It supports only a small number of atomic data types such as boolean values, numbers (double-precision floating point by default), and strings."

"Atomic" is a bad word to use here, since it has thread safety connotations, which I highly doubt lua specifies. Perhaps "scalar" would be a better choice? --me22 19:03, 23 April 2007 (EDT)