Talk:DirectX:DirectInput:Tutorials:VBNET:DX9:Keyboard Handling
From GPWiki
The wiki is now hosted by GameDev.NET at wiki.gamedev.net. All gpwiki.org content has been moved to the new server. However, the GPWiki forums are still active! Come say hello. Why did you use the timer and the tick event instead of using the KeyDown event? It seems to me that the overhead caused by the timer isn't worth it when it only captures an event that is already firing.
Additional information: Value does not fall within the expected range. ___________ Anyone has a clue why this happens? |


