Talk:DirectX

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HLSL dedicated section

Added a HLSL dedicated section - hope the rest of you approve that this is makes a logical contribution. David 20:32, 10 December 2007 (EST)

Hi David; thanks for the contribution! I agree that it definitely makes sense, as I'm sure many newbies to game programming hear "HLSL" but don't know what the heck it is. Your introduction is great, and the links you added are much needed; thanks! --Ryan Clark 14:46, 11 December 2007 (EST)