Talk:Beginning Math and Physics for Game Programmers

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A colleague of mine bought the book. I found the book easy to read but left me with the feeling that the author is not a games programmer. After viewing the billiard table demo source code provided by the book, I had to have a good laugh. Obviously the author has a bit of trouble with this one as there was still some debug code checking the value of a particular varible with a temporary varibled labled 'what_the_fuck' set to true. Awesome stuff! A few lines later the author commenting about 'Learning the hard way that this section of the code must go here' etc etc. The code was very immature and lacked any type of structure that a games developer would need. There are plenty of good books on game development. This is not one.