Talk:Beginner FAQ
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The wiki is now hosted by GameDev.NET at wiki.gamedev.net. All gpwiki.org content has been moved to the new server. However, the GPWiki forums are still active! Come say hello. Nice article, Boder! The only thing I'd recommend would be adding more languages to your table. Also, be sure to differentiate between Game Maker and the other languages.--Snoolas 10:56, 20 February 2006 (EST)
I was reading the C# section, "User must have proprietary .NET Framework. No cross-platform support.". What about mono, tao, axiom, boogame, ...
* Good programming training * Problem solving ability and a liking for problem solving * Logical thinking * Better than average intelligence * Knowing when to look something up * Knowing WHERE to look it up * Persistence * Patience [edit] C++The random section about C++ doesn't seem to belong here. If there is C++, then there needs to be every other language as well. It should be merged into a C++ tutorial. --GMan 22:29, 8 January 2007 (EST) I recommend cutting out the section on C++ and placing a link to the programming tutorials article in the programming section. --RM Trev 18:39, 22 March 2007 (EDT) [edit] PythonIn relation to "Cons: Not very fast at number crunching." This can be avoided by using such libraries as Psyco. Although it introduces a new con, significantly higher memory use. --Enmoku 06:50, 5 June 2007 (EDT) [edit] CIn relation to "How can I convert". In C99, there's a function called snprintf() which takes one additional argument that can be used to fight possible buffer overflow problems. So, instead of sprintf(buffer, format, args...) you say snprintf(buffer, buffer_size, format, args...) --Enmoku 06:52, 5 June 2007 (EDT) |


