ODE

From GPWiki

ODE (Open Dynamics Engine) is a library used to simulate rigid body dynamics (sometimes also labeled "physics"). It is platform independent with a C/C++ API. ODE can be used to simulate physics in vehicles, objects and creatures.

The Physics Abstraction Layer provides ODE support, extending it to allow importing COLLADA files.

Platforms

  • UNIX (including Linux, FreeBSD, Irix, Solaris, Darwin)
  • Windows
  • MacOS X

Tutorials and Source

Related Weblinks