Newton Game Dynamics
From GPWiki
The wiki is now hosted by GameDev.NET at wiki.gamedev.net. All gpwiki.org content has been moved to the new server. However, the GPWiki forums are still active! Come say hello. From their website: Newton Game Dynamics is an integrated solution for real time simulation of physics environments. The API provides scene management, collision detection, dynamic behavior and yet it is small, fast, stable and easy to use. Our engine implements a deterministic solver, which is not based on traditional LCP or iterative methods, but possesses the stability and speed of both respectively. This feature makes our product a tool not only for games, but also for any real-time physics simulation. The Physics Abstraction Layer provides Newton GD support. [edit] Related Weblinks |


