Game Design Patterns
From GPWiki
The wiki is now hosted by GameDev.NET at wiki.gamedev.net. All gpwiki.org content has been moved to the new server. However, the GPWiki forums are still active! Come say hello. [edit] What are these?Game design patterns are small elements that appear in many games or genres. Each little pattern has a place it should be used and places it should not be used. This page aims to list them all, so that designers can look for things that may work well in their game. You are encouraged to add any patterns you feel you have used/use often to the list. |


