GPWiki Coding Contest
From GPWiki
The wiki is now hosted by GameDev.NET at wiki.gamedev.net. All gpwiki.org content has been moved to the new server. However, the GPWiki forums are still active! Come say hello. Welcome to the sixth coding contest for the GPWiki. The purpose of this contest is to show off your talents and to add your knowledge to the Wiki for current and future game programmers to learn from.
[edit] TopicThe topic for this contest is: Fire [edit] Competition StartThe competition will start at 0800+10UTC Fri 9th Feb [edit] Competition EndThe deadline will be at 1200+10UTC Fri 23th Feb [edit] RulesEntries The competition is open to anyone, GPWiki regular or not. However, in order to PM your entry to the moderators, you will need an account on the forums. You may use any language or API you see fit, but the final entry must contain an executable, media files and full source code for your contribution together with instructions on dependencies, compliation and usage. Please do not pull out an old project, change some graphics and submit it as an entry. Your game should be programmed for this contest. You don't have to re-invent the wheel, but keep it as original as possible. All contributions must be released in accordance with the rules of the Wiki and will be archived on the contest page. If you are feeling generous, you could write up a tutorial to go with your entry after the contest.
The timings for the competition are detailed above. Submissions should be by PM to one of the contest moderators anytime before the deadline. Please keep submission sizes below 5 MB. Include a brief description of your entry and a screenshot with the PM. To preserve anonymity and enable a fair vote, please do not post submissions to the Wiki or place anything in the submission that will identify you as the author of your entry. This includes names in a readme file and author/copyright tags in the executible. The moderators will reveal the authors after the vote is complete. If required, a maximum of two revisions will be accepted once you have submitted your entry.
Submissions will posted to the Wiki and forums soon after the deadline (by the organisers) for voting. This is to allow an anonymous vote to take place, no favorites, people. ;) Voting will take place on the forums for two days, ending at 12:00 am (GMT) Wednesday January 10, 2007. Because the voting period falls on weekdays, voting may be extended until 12:00 am (GMT) Saturday January 13, 2007 if there are too few votes.
1. How well it fits with the topic (x1.5) 2. The control scheme (x1) 3. How well it runs on your system (x0.5) 4. How fun it is (x1.5) 5. Visually appealing (x0.5)
Whichever game has the highest average points total by the end of the competition will be declaired the winner. Note: Participants who submitted entries may not vote. This helps make the contest more fair. [edit] The PrizeFor this competition, the prize is a full version copy of Professor Fizzwizzle or FizzBall, generously donated by Ryan Clark (Lucky) and Yet Another Laser game, donated by Almar. The winner will also set the topic for and run the next competition.
[edit] Coding Contest Status
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