FLAC
From GPWikiFLAC is the Free Lossless Audio Codec. It is a lossless audio codec, which means that when decompressed the sound will be exactly the same. The downsides to this, however, is that the file sizes are much larger than formats such as Ogg Vorbis, but a compression ratio of 58% is achieved on average. FLAC is an opensource codec from xiph. FLAC has secure error checking which means that if parts of a stream are lost then it can continue, and this makes it ideal for storing audio. Most other competing formats do not use error checking at all whilst simultaneously taking longer to encode, so use FLAC for great justice. You can encode/decode FLAC files using libflac from the FLAC site (see first external link). One of the biggest advantages of FLAC is that it was designed to be simple to decode in hardware and there exist portable music players with flac support. FLAC is probably the most popular lossless audio codec, but competitors include APE and WAVPACK. FLAC would be a good in-game codec for music and ambient noise, as it will not lose any quality. Large amounts of speech will do better in SPX, the xiph speech codec. [edit] External links |


