DemonWare
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The wiki is now hosted by GameDev.NET at wiki.gamedev.net. All gpwiki.org content has been moved to the new server. However, the GPWiki forums are still active! Come say hello. DemonWare is a maker of network middleware for the gaming industry. Their products are used in titles for the console and pc market. Their clients include many of the biggest games publishers including THQ, Sega, Ubisoft, Activision, Namco, Treyarch and Empire Interactive. Upcoming games featuring DemonWare's middleware include Starship Troopers, Call of Duty 2: Big Red One, Stacked and Payout Poker & Casino. DemonWare's products enable games publishers to outsource their networking requirements, allowing them to concentrate on playability. Outsourcing is becoming popular in the industry and was pioneered by companies like Havok whose physics engine has become popular in the games and special effects industries. The two main products developed by DemonWare are the DemonWare State Engine and Matchmaking+. The State Engine is a high-performance state synchronization C++ programming framework that eliminates the need to re-invent netcode for your multiplayer games. Matchmaking+ provides services for multiplayer games such as matchmaking, user profiling and gaming statistics. [edit] Related Weblinks |


