Cpp:Building A Simple Tile Engine

From GPWiki

Overview

In this tutorial series we are going to build a simple tile engine in C++ using SDL.

Requirement

To keep the tutorial focused on its subject, it is assumed that you have knowledge of the following technologies: C++, SDL and XML. The game engine we use in this tutorial is taken from this article: Simple Engine Framework Using SDL.

Before we get started you need to do the following things:

  • Download the base files [here].

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